The deck plays generally the same as any stealth/vote deck with a morinteresting stealth module. Ideally Armin Brenner is your firsminion and should always be first unless he isn't in your openincrypt. He is the only minion in the crypt that can maximize the usof all cards in the crypt and his 1 pool/vote adds up over the coursof the game. The deck will play quite a few cards each turn anmaximizing cards like Forced March for stealth and untap is key.
The deck can generally bloat fast enough to handle a moderately fasbleeding predator and Majesty or Resist Earth's Grasp will slow dowAnimalism rush significantly while accepting that a Grappling foe wilkill the deck. Undele is key for late game antics to make sure youtwo other actions/turn are exactly what you want them to be.
While it never showed, gaining potentially 5 pool calling a BlacForest Base action is rather nice. The changes I would make afteplaying it outside of the local playgroup would be two fewer KRCs ananother Neonate Breach and then some other damage vote or maybe evea utility vote like Snipe Hunt/Permanent Vacation to take out latthreats that can be brought back. Delaying Tactics recycled in thfinals against me slowed down my offense several turns.
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