This deck is sort of an evolution of my !Nos Deck centered around Caileawhere I have big vampires that fight really well and have a good defensbut had problems with consistently getting gamewins due to the slow build u(few crypt acceleration) and lack of multi-act. I cut back on the fighconsistency and fixed those two problems.
The master section is completely focused on crypt acceleration and pool gain.
There are lots of obvious and helpful additions like Fame, but really theris no way to fit them without sacrificing something.
The Biothauma Experiments are really strong and the mini equipment modulworks well. I thought about going for more fancy silver bullets, but in thend the basic stuff is far more useful. Never used the Dog Pack, good itheory against Majesty heavy preys.
Enkil Cog is a no brainer and I usually use at least two or none, the siFreak Drives are just right, more will easily be too much. Don't need tconstantly multi-act, rather in a few strategic places (like putting on aexperiment and then Deep Song).
The combat is diverse on purpose to keep people guessing, especially sincthe discipline spread of the vamps is scary. It is also focused around nospending blood, none of the cards cost, and there is multiple synergies ithere. I can't consistenly win against combat heavy decks but I can survivthe one or two critical combats and have some hitback and I can usuallobliterate anything that doesn't fight at all.
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