Black Hand tap-and-bleed. In this tournament, I rarely drew any of the tapping tech (except Nocturn Theater, but see below), and so it ended up playing as bleed-and-bleed instead. I got 13 of the 14 possible VPs available to me, though, so I can't complain too much.
Theoretically good tech which I didn't get to use includes using Tattoo Signal and the bleed equipment to do some light Darby Dancing, using Tangle Atropos' Hand with the bleed equipment to safely eliminate bleed bounce and then bleed again with the same vampire, and being able to boast that you played a Lasombra bleed deck without ever adding stealth to a bleed action.
Thanks to Darby and Hugh for transcontinental and trans-Atlantic deck advice, to Karl Schaefer for lending me the Shrouds of Absence, and to Mark Loughman for breaking down the local metagame before the tournament.
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